#include "bga/system/BoardHellException.h"

using namespace std;

namespace bga
{

BoardHellException::BoardHellException(const char* message) : exception(), message(message)
{
}

BoardHellException::BoardHellException(const BoardHellException& copy) : exception(copy), message(copy.message)
{

}

BoardHellException& BoardHellException::operator=(const BoardHellException& boardHellException)
{
    exception::operator=(boardHellException);
    this->message = boardHellException.message;
    return *this;
}

BoardHellException::~BoardHellException() throw()
{

}

const char* BoardHellException::what() const throw()
{
    return message.c_str();
}

}
